Steampunk is a genre of science fiction. Describing steampunk to the modern-day mobile device users can be difficult, but essentially steampunk stories are set in a world where iPads, computers, and phones are powered by steam. The big twist is that the story will be set in the 1800’s.
Steampunk is derived from the ideology that technology never developed or evolved past steampunk. The steampunk genre looks into what could have happened had science and its related industries taken different pathways and if different choices had been made by key players in the industries. Once people see steampunk fashion and illustrations, they quickly realize that they loved watching steampunk movies and that the concept that encompasses the genre has been the core of their childhood imaginations and daydreams. The distant daydreams of what happened in the past or what will happen in the future always fills the mind of children. The steampunk stories occur either during the modern and futuristic era or the times of the industrial revolution, when steam power was the most important source of energy. Steampunk is a speculative fantasy genre in which the characters adorn themselves in metal framed goggles, use cogs and gears as accessories and wear corsets and frock coats as if they’re the latest trend. Steampunk explores a very creative and elusive world of what if’s and offers intense moments of adventure. Modern steampunk comics can easily trace their origins back to the 19th century, when the kick-starters of the entire steampunk movement began publishing the intense and captivating science fiction. Jules Verne and H. G. Wells are examples of the novelists who were highly observant and inquisitive of the developments occurring in the science industry and took their time to ask what could possibly become from these changes. That is the core of all steampunk stories – the niggling question of what will become of this world according to the advancements in the science industry. Steampunk, before it became mainstream in the 21st century, was just a mere sub-genre in the 1970s.
For those of you who are ready to delve into steampunk comics, make sure you know the relevant terminology every steampunk sotry will mention:
Analog Computer: Analog computers were used in the past for scientific and industrial applications when digital computers weren’t the high-speed machines. Analog computers represented an alternate nature of things that happen in steampunk.
Automaton: This is a term for a robotic or mechanical man. The word construct is sometimes used instead.
Clockpunk: A subgenre of steampunk that is focused on the technology that runs watches, such as gears and cogs.
Cyberpunk: Another subgenre of steampunk that deals more with the hyper high-tech world, as opposed to the more low-tech one that’s observed in steampunk stories.
Victorian Era: Common setting, source and time for many steampunk stories.
Zeppelins: Airships are a staple of steampunk travel. They are sometimes called Dirigibles.